Showing posts with label 10mm. Show all posts
Showing posts with label 10mm. Show all posts

Monday, 6 January 2014

Challenge Update



Well, I'm glad to see that I wasn't the only one who, over the festive season, completely lost track of the days of the week!  Suddenly it was the fourth of January and I had to quickly paint some D&D boardgame bad guys for the second theme weekend!  To avoid a repeat, I've had an hour or so today to quickly base and prime my entry for the 19th January.  I'll like to get them finished with a couple days to spare, in order to take some pictures in daylight this time (I've only been free in the evenings, so it's been harsh lights and camera flash all the way.)


These guys are really, really tiny.  Why are they taking so long to paint then?

Other than the theme weekends, I've been painting up some 10mm ECW infantry.  Some guys at the club have been talking playing some small Field of Glory: Renaissance games in, but no one seems to have got very far.  Perhaps seeing some finished figures could spur some of them on!

The idea with going with 10mm figures, is that it's more affordable than 15mm (by a good margin) and that they are quicker to paint too.  It's not gone to plan so far though; firstly I'm cramming ten figures to a 20x40mm base and, secondly, I can't get out of the habit of base, wash, layer and highlight when painting - and it takes a bloomin' age to do!  For the second unit of infantry, I'll try a simpler colour scheme and see if I can speed things up!

A night off painting tomorrow, as the club is back on.  I've a couple card games arranged, the obligatory Android: Netrunner savaging (although, I have won a few times recently,) and then a intro game for a friend to the Lord of the Rings card game.  Both games by Fantasy Flight Games and both absolutely fantastic.  Good times.

Wednesday, 18 December 2013

10mm Roman Command stand


Here's my first entry into the Analogue Painting Challenge; a 10mm Republican Rome command stand.  Figures are from the Pendraken cavalry pack, nice enough sculpts, but the rest of the pack are all one pose figures - one of my pet hates!


I want to avoid the whole sea-of-red look for my Romans, so tried using green as the main colour and will probably keep it as the main colour for the legionnaires.  These guys have sat glued to the base since the last year, so it was somewhat apt that I started this year's challenge with them.  4 points done!  Chuffed with that.


Sadly after day two, I'm already a bit behind schedule!  My scheduled day off on Monday went a bit pear-shaped and I ended up working a long shift.  Work and the club on Tuesday meant no activity at all. I managed to get some brushwork in this morning, but am going to have to push Thursday and Friday nights to get the theme weekend entry completed on time. Still, there's plenty of time left, isn't there?


Sunday, 27 January 2013

Punic Wars - Roman Socii Archers


The eagle eyed of you will have noticed these in my last post, but I managed to get them finished yesterday.  The second entry to the Analogue Painting Challenge, some allied archers for my Punic Wars project.



Again, 10mm Pendraken figures that could use another pose in the range, but still a nice little unit to paint up. I'm gradually getting used to this scale and have an idea now of what will and won't be visible once the basing is finished.



Not exactly the most interesting unit I could have done, but I'm trying to build up some momentum before starting the heavy infantry.  I am undecided over eight or ten figures per base, so it could be up to forty figures per unit, still daunting at this tiny scale!

Thursday, 17 January 2013

Punic Wars - Numidian Horsemen


The first unit of the year is finished, a unit of Numidian Horsemen for my Punic Wars project.


This was also my first entry into Curt's Analogue Painting Challenge.  I was getting really fed up of seeing my name with no points next to it, so I picked a unit I could get painted in a couple session to get something on the board.


10mm figures from Pendraken, they're a nice little sculpt, like most of their range.  However, if you're going to make two poses, how much extra effort is it to make a third sculpt?  Not sure if there are too many figures per base, but I want the two armies to have lots of boots on the ground - hopefully they still look like light cavalry considering how disordered they look.