A large strut of land stuck out towards the centre of the table, with sand banks blocking any gaps (I really need to make some more terrain,) and deployment zones stretching out from opposite corners. The ultimate goal was to move a ship or squadron off the table via your opponents deployment zone, but we realised very quickly that this was unfeasible. It looks like the scenario will change to awarding extra victory points for intact ships and squadrons in the opposite table half.
I swapped out the Dreadnought for a Battleship and extra frigates, but was still lower on activations compared to the Brits.
Due to the strut of land, I was able to deploy close to the middle of the table edge, but at the same time keep my gunships and battleship hidden from most of the Britannian firepower, in particular the torpedoes.
The Brits in disaray. A Sky Fortress, Destroyer and unarmed bombers all that remain.
So from my point of view, the scenario was perfectly balanced. . . Only kidding, it was fairly skewed in my favour as I was able to deploy most of my fleet hidden from view, while Gaz had to sit his big ships out in the open. A little bit of adjustment to the deployment zones and a little more terrain should solve both these issues.
Four weeks until the tournament. Need to get my existing fleet finished, order and paint some gunships, try and make some terrain and, if there's time, make sure my liver is in good shape for a bashing!
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